The aim of the competition is to produce the best controller for a simulated car racing task.
The competition is a spiritual successor to the CEC 2007 competition, but uses the TORCS simulation environment. We developed a set of interfaces available that work on Mac OS X, Windows and Linux, using Java and C++. Our aim was to make the interfaces as simple as possible, and especially if you have some experience with last year’s competition (or the rl-glue framework) we hope they will be very workable.
The deadline for submitting your entry is May 25, 2008.
The aim of the competition is to learn (or otherwise develop) a controller that races around a number of laps as fast as possible, alone or in the presence of other drivers. We will score every submitted controller on the distance raced in a fixed amount of time when driving on its own on a set of tracks. At the end of the competition, the best few controllers will race against each other on a different set of tracks, validating that the controllers perform well in the presence of other cars and that their performance generalizes to other tracks than those they were trained for. The winner of the final competitive races will get to present their controller at WCCI2008, and will have their registration fee reimbursed.

