» The State of Procedural Content – Create. Power. Play.
Date: Wednesday, April 2, 2008
Time: 11 a.m PST/ 2 p.m EST
Duration: 1 hour
Sponsored by HP and Intel and hosted by Gamasutra
Overview
The State of Procedural Content
Speaker: Chris Delay, Introversion Software
In this in-depth technical Q&A, Introversion Software co-founder and lead architect Chris Delay (Darwinia, Defcon) will discuss the use of procedural algorithms and techniques to create assets in some of the UK developer’s intriguing upcoming games such as Subversion.
Create. Power. Play.
Speaker: Paul Campbell, HP Gaming Business
Take your procedural content development experience from idea to action with the help of HP. Only HP can provide you with all the tools you need to develop, manage, and play your game:
- HP workstations provide you with robust power and certified system solutions for content creation.
- HP BladeSystems Servers give you an adaptive, scalable infrastructure for hosting your game.
- Finally, HP/Voodoo customized notebooks and gaming PC’s like the “Blackbird” are world-renowned for outstanding game play performance!

