» Red Brick Games » More A.I.
Big news on the A.I. front - I’ve figured out (most of) an algorithm that will place A.I. towers near bottlenecks in the terrain. w00t! Currently, A.I. players only place towers randomly, around their bases. If A.I. players could recognize natural bottlenecks in the terrain, and concentrate their defenses there, they would play much more effectively.

