» Independents Hall » IndyHall Lectures! Battlefield Game AI: Grids, Guts, and Guns - This Is The Way Philly Does Coworking
This month we begin the IndyHall Lecture series, and we’re kicking it off with something completely new: a discussion of video game artificial intelligence, specific to battlefield games.
That’s right. IndyHall member Chris Jurney, who works for Relic Entertainment, is going to talk to us about some of the underlying AI systems behind one of the games he’s worked on, Company of Heroes.

