» Red Brick Games » Making the A.I. fortify bottlenecks - part 3
I feel like this feature really adds to the quality of the gameplay. The A.I. now fights with towers, not just troops! The A.I. can try to push you back using mostly towers, like human players do. Also, I’ve noticed that pitched battles develop much more frequently now. I LOVE pitched battles, with the sieging of some strategic map location, that requires one side to come up with a breakthrough, in either technology or tactics.

